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Native Warrior of the Cursed Gold Mine

So I couldn't finish my Wild West challenge submission in time and still working on it...
Here is renders of the high res in Zbrush and some screenshots from Marvelous Designer Substance Designer and Marmoset. I'll also post a full breakdown once everything is done.
Almost done with the textures, I'll be posting updates all week long!
Update : Now with textures, rendered in marmoset!
Polycount : 38 672 tris
Based on concept by the talented Tatiana Vetrova. Go see her work here : https://www.artstation.com/artwork/qDeAD

UV maps

UV maps

Two 4K texture sets

Two 4K texture sets

Iray render of the body textures (WIP) in SD

Iray render of the body textures (WIP) in SD

Final high res render of the character and her weapons

Final high res render of the character and her weapons

Final head in Zbrush

Final head in Zbrush

Final shoes in Zbrush

Final shoes in Zbrush

Starting bake of the clothes!

Starting bake of the clothes!

Initial moodboard : I wanted to make a realistic render of the character

Initial moodboard : I wanted to make a realistic render of the character

Initial sculpt of the base body

Initial sculpt of the base body

Clothes in Marvelous Designer

Clothes in Marvelous Designer

Starting sculpt of the clothes

Starting sculpt of the clothes

More advancement on the clothes, hair elements and coal/gold parts

More advancement on the clothes, hair elements and coal/gold parts